This is the new feature coming to Android 16, and that would make the installation of applications on entry-level mobiles faster than ever.
Nowadays the process of downloading and installing an application on our Android phone is quite simple, and it can be done by anyone, and it is a moderately fast process, since practically everyone already has fast Internet connections.
However, if you have a second, somewhat older device, or even an entry-level mobile phone, it is quite likely that it will cost you a little more when it comes to downloading and installing new applications.
Luckily, Google is working on a new feature for Android devices, which will allow you to download and install applications on low-end devices very quickly.
Specifically, Google will add in Android 16 a feature called “cloud compilation” that allows you to load the artifact files of the applications from files downloaded from the Google Play Store instead of being generated on the device itself.
That is, by delegating to Cloud Build, Android 16 can speed up the installation of apps on low-end devices.
So, taking into account that today all devices have fast Internet connections, this new functionality, which does not seem close in time, may make sense.
As we said, this is a feature that will take time to implement, and however, although cloud compilation already appears in Android 16, the function still does not work in the preview versions.
This is because Google is going to need to configure the Play Store to generate these artifact files and distribute them along with the APK files during the installation of applications.